Realtime 3D rendering

Designed for the high-end server and high-performance computing (HPC) markets, AMD has announced a new professional graphics card FirePro S9170. This card is the most recent GPU (Graphics Processing Unit) in a line of real-time GPU-based rendering accelerators available on the market today.


In case you’re not aware of what GPU-based rendering is, here is a brief explanation:

Almost everyone in the CGI industry will be familiar with the process of rendering. This involves taking 3D scenes/environments and in a similar way to photography “developing” a 2D image from them. The output of these images can sometimes take an exceptionally long time, ranging from minutes to actual days. This is usually the most time-consuming part of the process and anything that could be implemented to reduce this would have a huge impact on the industry.

Real-time GPU-based rendering is the process of using the computer’s powerful graphics card to process the image in a much shorter, more interactive space of time. Normal rendering uses the computer’s main processor, which can also be powerful but is not specifically optimised to handle the particular type of data that the rendering process handles.

This new card comes very well equipped with 32 Gigabytes of onboard GDDR5 memory, which, in combination with the optimised Hawaii processor, can accelerate very complex scenes at a higher resolution than previously possible.


The FirePro S9170 is due to hit the market in the third quarter of this year so be sure to keep your eyes open for the first reviews and benchmarks of this amazing card once it is released.

We certainly will be!

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